📋

Development Log

The current line is Void Realm — focused on testing a single character's mind, memory, and personality.

Void Realm

All pre-2.0 versions — the functional-testing era.

v1.0 Series· Cognition Exploration

  1. June 2026Current

    v1.0.7 — A Modern Brain for the Characters

    Core upgrade: bi-temporal knowledge-graph memory + modern retrieval/forgetting + goal-driven colloquial dialogue. Characters finally remember, stay consistent, and stop being goldfish.

    Read entry →
  2. May 31, 2026Historical

    V1.0.5 — Playtest Close-Out: Smooth Camera, Occupancy & Living Emotion

    Post-playtest fixes on the Void Realm stage: a smooth follow camera, object occupancy so lying down actually lands on the bed, cleaner action text, and — the one cognitive change — emotion valence that finally moves instead of staying frozen at zero.

    Read entry →
  3. May 31, 2026Historical

    V1.0.4 — Void Realm & Deep Replay

    Builds a single-agent isolation world (the Void Realm) so one mind's memory, emotion, and self-image can be observed cleanly, and adds Deep Replay — a way to look step-by-step inside a character's head — plus nine post-playtest polishes.

    Read entry →
  4. May 11, 2026Historical

    V1.0.3 — Robustness & v1.0.2 Close-Out

    Pins down the world replay's URL and fixes the issues that kept it from opening, then makes the whole simulation repeatably testable without spending real AI calls — including checkpoint resume for long runs.

    Read entry →
  5. April 27 – May 1, 2026Historical

    V1.0.2 — Characters, Map & 144-Step Replay

    Gives all 19 Uva Village residents recognizable medieval character art, designs concrete village scenes, and runs a full in-game day (144 steps) on DeepSeek — now live for in-browser replay.

    Read entry →
  6. April 21 – April 27, 2026Historical

    V1.0.1 — Hardening Release

    Hardens the V1.0 baseline into a usable, auditable system: 7 LLM providers, startup config validation, an immutable sealed-release mechanism, and the first inner lives seeded into 8 key Uva Village characters.

    Read entry →
  7. April 9 – April 20, 2026Historical

    V1.0 — Official Baseline & System Convergence

    Resets the project into one formal release line — aligned version axes, fresh experiment management, a clearer documentation split, and replay established as the real window into the world.

    Read entry →
About